Hints

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Hints are messages that can be found in game that provide information to the player about the seed they are currently playing. These hints allow the player to make informed decisions about their playthrough and assist them in their routing. Some hints are vague, some are direct, and some are just there to pass along fun information. For a detailed explanation of hints, you can check out isaac's video here.


Hint Signs/Locations

There are 35 custom signs that have been placed around Hyrule to assist the player along their way. Along with those, some in-game signs have been modified to provide information relevant to the Check(s) associated with the area.

Zone Description Image
Ordon Next to the gate outside Link's House
Faron Woods On the ledge behind the scarecrow near Coro's House
Sacred Grove On the wall next to the doors that lead to the past
Death Mountain In the volcano area overlooking the Gorons
Eldin Field Next to the wooden bridge that leads to Kakariko Gorge
North Eldin On the ledge to the north of the rocks that lead to Lanayru Field
Kakariko Gorge Along the fence that is to the north of the Owl Statue
Kakariko Village In the hot spring that is above the Elde Inn
Kakariko Graveyard Behind King Zora's Grave
Hidden Village By the fence near the Howling Stone
Beside Castle Town On the stone ledge where the Golden Wolf sits
Castle Town In the central plaza in front of the fountain
South of Castle Town In front of the fountain
Great Bridge of Hylia On the ledge with hanging vines above the Owl Statue
Lake Hylia Near Falbi in the Flight By Fowl House
Lake Lantern Cave At the halfway point near the light that allows you to leave the area
Lanayru Spring Underwater between the two small chests
Lanayru Field Along the fence on the north side of the field near the entrance to Zora's Domain
Zora's Domain In the alcove above the entrance to Snowpeak
Upper Zora's River On the far side of Hena's house
Gerudo Desert At the end of a long ledge near the central gate before the Bulblin campfire
Bulblin Camp In the northern corner opposite the roasted boar
Cave of Ordeals On the 1F ledge as soon as you enter
Snowpeak On the far side of the frozen lake near the blizzard
Forest Temple In the central hub, it is next to the door that has the webs in front of it.
Goron Mines In Gor Ebizo's room before the miniboss
Lakebed Temple On the lower west path outside the main room (east for Wii)
Arbiter's Grounds In front of the Poe Gate in the central room.
Snowpeak Ruins In the hearth room near Yeta
Temple of Time In the entrance room near Ooccoo
Temple of Time After the Beamos moving walls room
City in the Sky In the central room near the door leading to the miniboss wing of the dungeon
Palace of Twilight In the entrance of the dungeon near the platform to the second wing
Hyrule Castle In front of the tall statue at the start of the dungeon

Hint Types

Location Hint

This hint lists the contents of a specific check.

  • "They say that the reward for Faron Field Bridge Chest is the Spinner"

Item Hint

This hint tells what area an item is located in.

  • "They say that a sword can be found in Lakebed Temple."
  • "They say that the Gale Boomerang can be found in Eldin Province."

Barren Hint

This hint indicates a zone that does not have any useful items.

  • "They say that there is nothing to be found in the Forest Temple"

Way of the Hero Hint

This hint indicates a zone that contains a Check that is logically required to complete the seed.

  • "They say that Kakariko Gorge is on the way of the hero"

Path Hint

A more precise version of WotH hints. Indicates an area that contains a check that is logically needed in order to accomplish a goal.

  • "They say that Sacred Grove is on the path to Diababa"
  • Note anything that is on the path to Hyrule Castle is not path to the main dungeon bosses.
  • Anything that is path to Ganondorf is not path to the main dungeon bosses or Hyrule Castle

Path hints can also be "Item to Item" in which an item is path to another item

  • "They say that a Clawshot is on the path to Zora Armor"
  • NOTE: If an item is on the path to another item and there are multiple ways to get the second item, you can deduce that other methods that can be used to get that check are locked behind the contents of that check or its path item.
    • Example: If Clawshot is on the path to Zora Armor and the Zora Armor is on Eldin Field Female Phasmid, which can be gotten with a Clawshot or the Boomerang, you can logically deduce that the Boomerang is somehow locked behind either Clawshot or Zora Armor.

Number Hint

Indicates how many of an item can be found in an area

  • "They say that 2 swords can be found in Lanayru Province

Trade Chain Hint

Indicates a specified trade item leads to a target item

  • "They say that the Male Beetle in Snowpeak leads to the Hyrule Castle Big Key"

Trade Group Hint

Indicates something about a group of trade items.

  • "They say that bringing female bugs to Agitha leads to nothing.

Junk Hint

Does not indicate anything meaningful and are mostly included for fun.

  • "They say that staring at rupees will take you places you never thought possible!"

Beyond This Point Hint

Indicates whether or not there are any useful items beyond the sign.

  • "Nothing beyond this point"
  • "Something good beyond this point"

NOTE: when big keys or small keys are set to "Own_Dungeon", this hint ignores those keys when indicating if useful items are beyond that point.

Agitha Rewards

Tells any good rewards Agitha can give. These can be viewed on the sign outside Agitha's castle.

  • "Please bring 8 golden bugs to Agitha's Castle. I'll share a great happines with you: Sword, Hyrule Castle Big Key"

NOTE: The number of bugs hinted are equal to the number of different bug types you can find in the seed. If all Agitha reward checks are excluded, it will display the vanilla text.

Jovani Rewards

Tells the rewards given by Jovani for returning the Poe Souls. Can be viewed on the sign outside Jovani's House.

  • "20 souls reward: Orange Rupee (not required)"

NOTE: If the Jovani reward checks are all excluded or if no rewards are hinted by the hint distribution, it will display the vanilla text.

Always Hint

Based on hint distribution, these hints are guaranteed to list the contents of specified checks no matter what.

Sometimes Hint

Based on hint distribution, these are location hints that are randomly selected from a pool of checks to hint.

Big Key Hint

If enabled by the hint distribution, when big keys are set to Kensanity or Any Dungeon, a dungeon's sign will have a hint indicating where its big key is:

  • "They say that the Forest Temple big key can be found at Lake Hylia." (on FT Sign)
  • "They say that the Male Beetle in Snowpeak leads to the Hyrule Castle big key." (on HC Sign)

Self Hints

Certain checks/NPCs list the contents of their items when interacting with/near them.

  • Barnes tells you what item he sells when you try to buy the bomb bag check.
  • Charlo will tell you what item you will before donating to him.
  • The fishing hole sign will tell you what you can catch in the pond from the Empty Bottle check.
  • Shops indicate the item you can buy. If "Shop Models Show The Replaced Item" is disabled then the text is vanilla.
    • As of Version 1.2, Barnes is considered a shop check.

Hint Overlapping

Most hints are generated such that they do not overlap each other. For example, if Goron Springwater Rush is an Always Hint and you find a hint elsewhere that says that Eldin Field is on the Way of the Hero, it can be deduced that the WotH item is not directing towards Goron Springwater Rush as that check's contents are already hinted by the Always Hint. NOTE: for Item to Item Path hints, the hint directs towards all copies of the source item and target item. So item names that show up in the hint are not directed towards other hint types.

  • Example: if Clawshot is path to Lantern and Lanayru Spring is path to Argorok, you know that the item in Lanayru Spring that is on the path to Argorok is not a Clawshot or a Lantern since the Item to Item Path hint directs toward all checks rewarding those items.
  • Note: Self Hints do not direct toward checks. You are simply able to walk up to the check and view the contents. You could compare this to viewing items in shops or golden bug checks.

Hint Zones

Hint zones are often referenced by hints and refer to the logical area that contains the check(s) referenced. Each Check belongs to exactly one Zone. Hint zones are not inclusive of other zones and are directly independent of one another. For example, if a hint says `They say that there is nothing to be found in Faron Woods.`, this does not apply to the Forest Temple or Sacred Grove as they are different zones. Some zone boundaries are direct, but others may have boundaries that players are not familiar with (i.e the boundary between Eldin Field and North Eldin Field is the middle of the Bridge of Eldin, so the Owl Statue Chest is considered Eldin Field, but the Owl Statue Sky Character is considered North Eldin Field). Below are a list of checks that technically take place in more than one location and hint zones they belong to:

  • Goron Springwater Rush is considered to be in the Eldin Field zone
  • Both Iza checks are considered part of Upper Zora's River
  • Plumm's Fruit Balloon Minigame is considered Lake Hylia
  • East Castle Town Bridge Poe is considered Part of Castle Town

Hint Provinces

Sometimes a hint will reference a Province (such as Lanayru Province) instead of a Zone. Each Zone belongs to exactly one Province. For Overworld zones, you can confirm the Province by viewing the world map in-game.

  • Note: all dungeons belong to the "Dungeons" province.