Hints
Hints are messages that can be found in game that provide information to the player about the seed they are currently playing. These hints allow the player to make informed decisions about their playthrough and assist them in their routing. Some hints are vague, some are direct, and some are just there to pass along fun information. For a detailed explanation of hints, you can check out isaac's video here.
Hint Signs/Locations
There are 35 custom signs that have been placed around Hyrule to assist the player along their way. Along with those, some in-game signs have been modified to provide information relevant to the Check(s) associated with the area.
South of Castle TownZone | Description | Image |
---|---|---|
Ordon | Next to the gate outside Link's House | |
Faron Woods | On the ledge behind the scarecrow near Coro's House | |
Sacred Grove | On the wall next to the doors that lead to the past | |
Death Mountain | In the volcano area overlooking the Gorons | |
Eldin Field | Next to the wooden bridge that leads to Kakariko Gorge | |
North Eldin | On the ledge to the north of the rocks that lead to Lanayru Field | |
Kakariko Gorge | Along the fence that is to the north of the Owl Statue | |
Kakariko Village | In the hot spring that is above the Elde Inn | |
Kakariko Graveyard | Behind King Zora's Grave | |
Hidden Village | By the fence near the Howling Stone | |
Beside Castle Town | On the stone ledge where the Golden Wolf sits | |
Castle Town | In the central plaza in front of the fountain | |
In front of the fountain | ||
Great Bridge of Hylia | On the ledge with hanging vines above the Owl Statue | |
Lake Hylia | Near Falbi in the Flight By Fowl House | |
Lake Lantern Cave | At the halfway point near the light that allows you to leave the area | |
Lanayru Spring | Underwater between the two small chests | |
Lanayru Field | Along the fence on the north side of the field near the entrance to Zora's Domain | |
Zora's Domain | In the alcove above the entrance to Snowpeak | |
Upper Zora's River | Near Hena's house | |
Gerudo Desert | On a ledge overlooking the Bulblin campfire | |
Bulblin Camp | In the northern corner opposite the roasted boar | |
Cave of Ordeals | On the 1F ledge | |
Snowpeak | On the far side of the frozen lake near the blizzard | |
Forest Temple | In the central hub, it is next to the door that has the webs in front of it. | |
Goron Mines | In Gor Ebizo's room | |
Lakebed Temple | Near the lower waterwheel | |
Arbiter's Grounds | In front of the Poe Gate in the central room. | |
Snowpeak Ruins | In the hearth room near Yeta | |
Temple of Time | In the entrance room near Ooccoo | |
Temple of Time | After the Beamos moving walls room | |
City in the Sky | In the central room near the door leading to the miniboss wing of the dungeon | |
Palace of Twilight | In the entrance of the dungeon near the platform to the second wing | |
Hyrule Castle | In front of the statue in the entrance of the dungeon |
Hint Types
Location Hint
This hint lists the contents of a specific check.
- "They say that the reward for Faron Field Bridge Chest is the Spinner"
Item Hint
This hint tells what zone an item is located in.
- "They say that a sword can be found in Lakebed Temple"
Barren Hint
This hint indicates a zone that does not have any useful items.
- "They say that there is nothing to be found in the Forest Temple"
Way of The Hero Hint
This hint indicates a zone that contains an item that is logically required to complete the seed.
- "They say that Kakariko Gorge is on the Way of The Hero"
Path Hint
A more precise version of WoTH hints. Indicates an area that contains a check that is logically needed in order to accomplish a goal.
- "They say that Sacred Grove is on the path to Diababa"
- Note anything that is on the path to Hyrule Castle is not path to the main dungeon bosses.
- Anything that is path to Ganondorf is not path to the main dungeon bosses or Hyrule Castle
Path hints can also be "Item to Item" in which an item is path to another item
- "They say that a Clawshot is on the path to Zora Armor"
- NOTE: If an item is on the path to another item and there are multiple ways to get the second item, you can deduce that other methods that can be used to get that check are locked behind the contents of that check or its path item.
- Example: If Clawshot is on the path to Zora Armor and the Zora Armor is on Eldin Field Female Phasmid, which can be gotten with a Clawshot or the Boomerang, you can logically deduce that the Boomerang is somehow locked behind either Clawshot or Zora Armor.
Number Hint
Indicates how many of an item can be found in an area
- "They say that 2 swords can be found in Lanayru Province
Trade Chain Hint
Indicates a specified trade item leads to a target item
- "They say that the Male Beetle in Snowpeak leads to the Hyrule Castle Big Key"
Trade Group Hint
Indicates something about a group of trade items.
- "They say that bringing female bugs to Agitha leads to nothing.
Junk Hint
Does not indicate anything meaningful and are mostly included for fun.
- "They say that staring at rupees will take you places you never thought possible!"
Beyond Hint
Indicates whether or not there are any useful items beyond the sign.
- "Nothing/Something beyond this point"
NOTE: When big keys or small keys are set to "Own_Dungeon", this hint ignores those keys when indicating if useful items are beyond that point.
Agitha Rewards
Tells any good rewards Agitha can give. These can be viewed on the sign outside Agitha's castle.
- "Please bring 8 golden bugs to Agitha's Castle. I'll share a great happines with you: Sword, Hyrule Castle Big Key"
NOTE: The number of bugs hinted are equal to the number of different bug types you can find in the seed. If there are no items or hints are disabled, it will display the vanilla text.
Jovani Rewards
Tells the rewards given by Jovani for returning the Poe Souls. Can be viewed on the sign outside Jovani's House.
- "20 souls reward: Orange Rupee (not required)"
NOTE: If there are no items or the hints are disabled, it will display the vanilla text.
Always Hint
Based on hint distribution, these hints are guaranteed to list the contents of specified checks no matter what.
Sometimes Hint
Based on hint distribution, these are location hints that are randomly selected from a pool of checks to hint.
Big Key Hint
Based on hint distribution, When big keys are randomized outside of their vanilla dungeon, a dungeon's sign will have a hint indicating where the big key is:
- "They say that the Male Beetle in Snowpeak leads to the Hyrule Castle Big Key" (on HC Sign)
Self Hints
Certain checks/NPCs list the contents of their items when interacting with/near them.
- Barnes tells you what item he sells when you try to buy the bomb bag check.
- Charlo will tell you what item you will before donating to him.
- The fishing hole sign will tell you what you can catch in the pond from the Empty Bottle check.
- Shops indicate the item you can buy. If "Shop Models Show The Replaced Item" is disabled then the text is vanilla.
- As of Version 1.2, Barnes is considered a shop check.
Hint Overlapping
Hints are designed and placed in a way that they try to not overlap each other. An example of this is if Goron Springwater Rush is an Always Hint and you find a hint elsewhere that says that Eldin is on the Way of The Hero, it can be deduced that the WoTH item is not on Goron Springwater rush as that check's contents are already hinted in the Always Hint. NOTE: in Item to Item hints, it will direct towards all copies of the source item and target item. So item names that show up in the int are not directed towards other hint types.
- Example: if Clawshot is path to Lantern and Lanayru Spring is path to Argorok, you know that the item in Lanayru Spring that is on the path to Argorok is not a Clawshot since it is already referenced in a different path hint.
Hint Zones
Hint zones are often referenced by hints and refer to the logical area that contains the check(s) referenced. Hint zones are not inclusive of other zones and are directly independent of one another. For example, if a hint says `They say that there is nothing to be found in Faron Woods.`, this does not apply to the Forest Temple or Sacred Grove as they are different zones. Some zone boundaries are direct, but others may have boundaries that players are not familiar with (i.e the boundary between Eldin Field and North Eldin Field is the middle of the Bridge of Eldin, so the Owl Statue Chest is considered Eldin Field, but the Owl Statue Sky Character is considered North Eldin Field). Below are a list of checks that technically take place in more than one location and hint zones they belong to:
- Goron Springwater Rush is considered to be in the Eldin Field zone
- Both Iza checks are considered part of Upper Zora's River
- Plumm's Fruit Balloon Minigame is considered Lake Hylia
- East Castle Town Bridge Poe is considered Part of Castle Town