Hints
Hints are messages that can be found in game that provide information to the player about the seed they are currently playing. These hints allow the player to make informed decisions about their playthrough and assist them in their routing. Some hints are vague, some are direct, and some are just there to pass along fun information. For a detailed explanation of hints, you can check out isaac's video here.
Hint Signs/Locations
There are 35 custom signs that have been placed around Hyrule to assist the player along their way. Along with those, some in-game signs have been modified to provide information relevant to the Check(s) associated with the area.
Hint Types
Location Hint
This hint lists the contents of a specific check.
- "They say that the reward for Faron Field Bridge Chest is the Spinner"
Item Hint
This hint tells what area an item is located in.
- "They say that a sword can be found in Lakebed Temple."
- "They say that the Gale Boomerang can be found in Eldin Province."
Barren Hint
This hint indicates a zone that does not have any useful items.
- "They say that there is nothing to be found in the Forest Temple"
Way of the Hero Hint
This hint indicates a zone that contains a Check that is logically required to complete the seed.
- "They say that Kakariko Gorge is on the way of the hero"
Path Hint
A more precise version of WotH hints. Indicates an area that contains a check that is logically needed in order to accomplish a goal.
- "They say that Sacred Grove is on the path to Diababa"
- Note anything that is on the path to Hyrule Castle is not path to the main dungeon bosses.
- Anything that is path to Ganondorf is not path to the main dungeon bosses or Hyrule Castle
Path hints can also be "Item to Item" in which an item is path to another item
- "They say that a Clawshot is on the path to Zora Armor"
- NOTE: If an item is on the path to another item and there are multiple ways to get the second item, you can deduce that other methods that can be used to get that check are locked behind the contents of that check or its path item.
- Example: If Clawshot is on the path to Zora Armor and the Zora Armor is on Eldin Field Female Phasmid, which can be gotten with a Clawshot or the Boomerang, you can logically deduce that the Boomerang is somehow locked behind either Clawshot or Zora Armor.
Number Hint
Indicates how many of an item can be found in an area
- "They say that 2 swords can be found in Lanayru Province
Trade Chain Hint
Indicates a specified trade item leads to a target item
- "They say that the Male Beetle in Snowpeak leads to the Hyrule Castle Big Key"
Trade Group Hint
Indicates something about a group of trade items.
- "They say that bringing female bugs to Agitha leads to nothing.
Junk Hint
Does not indicate anything meaningful and are mostly included for fun.
- "They say that staring at rupees will take you places you never thought possible!"
Beyond This Point Hint
Indicates whether or not there are any useful items beyond the sign.
- "Nothing beyond this point"
- "Something good beyond this point"
NOTE: when big keys or small keys are set to "Own_Dungeon", this hint ignores those keys when indicating if useful items are beyond that point.
Agitha Rewards
Tells any good rewards Agitha can give. These can be viewed on the sign outside Agitha's castle.
- "Please bring 8 golden bugs to Agitha's Castle. I'll share a GREAT happiness with you: Sword, Hyrule Castle Big Key"
NOTE: The number of bugs hinted are equal to the number of different bug types you can find in the seed. If all Agitha reward checks are excluded, it will display the vanilla text.
Jovani Rewards
Tells the rewards given by Jovani for returning the Poe Souls. Can be viewed on the sign outside Jovani's House.
- "20 souls reward: Orange Rupee (not required)"
NOTE: If the Jovani reward checks are all excluded or if no rewards are hinted by the hint distribution, it will display the vanilla text.
Always Hint
Based on hint distribution, these hints are guaranteed to list the contents of specified checks no matter what.
Sometimes Hint
Based on hint distribution, these are location hints that are randomly selected from a pool of checks to hint.
Big Key Hint
If enabled by the hint distribution, when big keys are set to Kensanity or Any Dungeon, a dungeon's sign will have a hint indicating where its big key is:
- "They say that the Forest Temple big key can be found at Lake Hylia." (on FT Sign)
- "They say that the Male Beetle in Snowpeak leads to the Hyrule Castle big key." (on HC Sign)
Self Hints
Certain checks/NPCs list the contents of their items when interacting with/near them.
- Barnes tells you what item he sells when you try to buy the bomb bag check.
- Charlo will tell you what item he rewards when you talk to him (before donating).
- The Fishing Hole sign by the bottle pond will tell you what you can catch in the pond for the Empty Bottle check.
- Shops indicate the item you can buy. If "Shop Models Show The Replaced Item" is disabled then the text is vanilla.
- As of Version 1.2, Barnes is considered a shop check.
Hint Overlapping
Most hints are generated such that they do not overlap each other. For example, if Goron Springwater Rush is an Always Hint and you find a hint elsewhere that says that Eldin Field is on the Way of the Hero, it can be deduced that the WotH item is not directing towards Goron Springwater Rush as that check's contents are already hinted by the Always Hint. NOTE: for Item to Item Path hints, the hint directs towards all copies of the source item and target item. So item names that show up in the hint are not directed towards other hint types.
- Example: if Clawshot is path to Lantern and Lanayru Spring is path to Argorok, you know that the item in Lanayru Spring that is on the path to Argorok is not a Clawshot or a Lantern since the Item to Item Path hint directs toward all checks rewarding those items.
- Note: Self Hints do not direct toward checks. You are simply able to walk up to the check and view the contents. You could compare this to viewing items in shops or golden bug checks.
- Note: Number Hints do not direct toward any checks, and they still count checks that have been directed toward. For example, if you have the hints "Plumm rewards a sword" and "there are 2 swords in Lanayru Province", then the Plumm reward is one of those 2 swords in Lanayru Province.
Hint Zones
Hint zones are often referenced by hints and refer to the logical area that contains the check(s) referenced. Each Check belongs to exactly one Zone. Hint zones are not inclusive of other zones and are directly independent of one another. For example, if a hint says `They say that there is nothing to be found in Faron Woods.`, this does not apply to the Forest Temple or Sacred Grove as they are different zones. Some zone boundaries are direct, but others may have boundaries that players are not familiar with (i.e the boundary between Eldin Field and North Eldin Field is the middle of the Bridge of Eldin, so the Owl Statue Chest is considered Eldin Field, but the Owl Statue Sky Character is considered North Eldin Field). Below are a list of checks that technically take place in more than one location and hint zones they belong to:
- Goron Springwater Rush is considered to be in the Eldin Field zone
- Both Iza checks are considered part of Upper Zora's River
- Plumm's Fruit Balloon Minigame is considered Lake Hylia
- East Castle Town Bridge Poe is considered Part of Castle Town
Also note the following:
- Snowpeak is the overworld zone, and Snowpeak Ruins is the dungeon zone. Snowpeak belongs to Peak Province and Snowpeak Ruins belongs to the "Dungeons" province.
- Agitha's Castle is its own zone which is different from Castle Town. Both zones belong to Lanayru Province.
Hint Provinces
Sometimes a hint will reference a Province (such as Lanayru Province) instead of a Zone. Each Zone belongs to exactly one Province. For Overworld zones, you can confirm the Province by viewing the world map in-game.
Zones by Province
- Ordona Province (1)
- Ordon
- Faron Province (3)
- Faron Field
- Faron Woods
- Sacred Grove
- Eldin Province (7)
- Death Mountain
- Eldin Field
- Hidden Village
- Kakariko Gorge
- Kakariko Graveyard
- Kakariko Village
- North Eldin
- Lanayru Province (11)
- Agitha's Castle
- Beside Castle Town
- Castle Town
- Great Bridge of Hylia
- Lake Hylia
- Lake Lantern Cave
- Lanayru Field
- Lanayru Spring
- South of Castle Town
- Upper Zora's River
- Zora's Domain
- Desert Province (3)
- Bulblin Camp
- Gerudo Desert
- Cave of Ordeals
- Peak Province (1)
- Snowpeak
- Dungeons (9)
- Forest Temple
- Goron Mines
- Lakebed Temple
- Arbiter's Grounds
- Snowpeak Ruins
- Temple of Time
- City in the Sky
- Palace of Twilight
- Hyrule Castle
Check Categories
In race distributions, you may get hints which reference Check Categories. These are groups of checks which do not have to respect zone boundaries.
Check Category | Description | Checks List |
---|---|---|
Purple Mist (5) | Checks in Faron Woods which are locked behind using the Lantern in the Purple Mist. 3 chests in the mist room and 2 chests in the cave behind the mist. | "Faron Mist Cave Lantern Chest", "Faron Mist Cave Open Chest", "Faron Mist North Chest", "Faron Mist South Chest", "Faron Mist Stump Chest" |
Owl Statues (15) | All checks which are locked behind moving Owl Statues. 2 checks at each of the 6 Sky Character spots. 2 checks when you first enter the Temple of Time past area (1 is a poe). Also 1 chest in Hyrule Castle. | "Sacred Grove Past Owl Statue Chest", "Sacred Grove Temple of Time Owl Statue Poe", "Faron Woods Owl Statue Chest", "Faron Woods Owl Statue Sky Character", "Kakariko Gorge Owl Statue Chest", "Kakariko Gorge Owl Statue Sky Character", "Bridge of Eldin Owl Statue Chest", "Bridge of Eldin Owl Statue Sky Character", "Hyrule Field Amphitheater Owl Statue Chest", "Hyrule Field Amphitheater Owl Statue Sky Character", "Lake Hylia Bridge Owl Statue Chest", "Lake Hylia Bridge Owl Statue Sky Character", "Gerudo Desert Owl Statue Chest", "Gerudo Desert Owl Statue Sky Character", "Hyrule Castle Graveyard Owl Statue Chest" |
2 Lantern Chests in Lake Lantern Cave (2) | The 2 chests in Lake Lantern Cave which are hard-locked behind using the Lantern. | "Lake Lantern Cave Sixth Chest", "Lake Lantern Cave End Lantern Chest" |
Underwater (16) | Checks which are located underwater. These require using the Iron Boots, and you could drown if you just stood there without Zora Armor. | "Eldin Spring Underwater Chest", "Lanayru Field Behind Gate Underwater Chest", "Lake Hylia Underwater Chest", "Lanayru Spring Underwater Left Chest", "Lanayru Spring Underwater Right Chest", "Zoras Domain Extinguish All Torches Chest", "Zoras Domain Light All Torches Chest", "Zoras Domain Underwater Goron", "Goron Mines Crystal Switch Room Underwater Chest", "Goron Mines Outside Underwater Chest", "Lakebed Temple Before Deku Toad Underwater Left Chest", "Lakebed Temple Before Deku Toad Underwater Right Chest", "Lakebed Temple Central Room Spire Chest", "Lakebed Temple West Second Floor Southwest Underwater Chest", "City in The Sky Underwater East Chest", "City in The Sky Underwater West Chest" |
Upper Desert (12) | The first half of the Gerudo Desert zone where you land when you take the cannon in Lake Hylia. This is the upper level before you jump down to the circular area with the Bulblins and the campfire. It is the southern part of the Gerudo Desert zone on the map. | "Gerudo Desert East Canyon Chest", "Gerudo Desert East Poe", "Gerudo Desert Female Dayfly", "Gerudo Desert Lone Small Chest", "Gerudo Desert Male Dayfly", "Gerudo Desert Owl Statue Chest", "Gerudo Desert Owl Statue Sky Character", "Gerudo Desert Peahat Ledge Chest", "Gerudo Desert Poe Above Cave of Ordeals", "Gerudo Desert Skulltula Grotto Chest", "Gerudo Desert South Chest Behind Wooden Gates", "Gerudo Desert West Canyon Chest" |
Lower Desert (10) | The second half of the Gerudo Desert zone. This is the lower level you jump down to. It contains the Bulblins at the campfire, and it continues up until you enter the Bulblin Camp zone. It is shaped kind of like a circle in the north half of the Gerudo Desert zone on the map. | "Gerudo Desert Campfire East Chest", "Gerudo Desert Campfire North Chest", "Gerudo Desert Campfire West Chest", "Gerudo Desert North Peahat Poe", "Gerudo Desert North Small Chest Before Bulblin Camp", "Gerudo Desert Northeast Chest Behind Gates", "Gerudo Desert Northwest Chest Behind Gates", "Gerudo Desert Rock Grotto First Poe", "Gerudo Desert Rock Grotto Lantern Chest", "Gerudo Desert Rock Grotto Second Poe" |
Grottos (24) | All checks which are located within grottos. Grottos are entered by digging into circular patches as Wolf. | "Ordon Ranch Grotto Lantern Chest", "Sacred Grove Baba Serpent Grotto Chest", "Faron Field Corner Grotto Left Chest", "Faron Field Corner Grotto Rear Chest", "Faron Field Corner Grotto Right Chest", "Eldin Field Bomskit Grotto Lantern Chest", "Eldin Field Bomskit Grotto Left Chest", "Eldin Field Water Bomb Fish Grotto Chest", "Eldin Field Stalfos Grotto Left Small Chest", "Eldin Field Stalfos Grotto Right Small Chest", "Eldin Field Stalfos Grotto Stalfos Chest", "Lanayru Field Poe Grotto Left Poe", "Lanayru Field Poe Grotto Right Poe", "Lanayru Field Skulltula Grotto Chest", "West Hyrule Field Helmasaur Grotto Chest", "Outside South Castle Town Tektite Grotto Chest", "Lake Hylia Bridge Bubble Grotto Chest", "Lake Hylia Shell Blade Grotto Chest", "Lake Hylia Water Toadpoli Grotto Chest", "Gerudo Desert Rock Grotto First Poe", "Gerudo Desert Rock Grotto Lantern Chest", "Gerudo Desert Rock Grotto Second Poe", "Gerudo Desert Skulltula Grotto Chest", "Snowpeak Freezard Grotto Chest" |
Golden Wolf (7) | All of the Golden Wolf checks. | "Faron Woods Golden Wolf", "Gerudo Desert Golden Wolf", "Kakariko Graveyard Golden Wolf", "North Castle Town Golden Wolf", "Ordon Spring Golden Wolf", "Outside South Castle Town Golden Wolf", "West Hyrule Field Golden Wolf" |